Nov 28, 2016 Pauliina Martikainen
OZO Live enables immersive live VR broadcasting. With the OZO camera and OZO Live software we extend our VR solution offering live VR – allowing consumers to enjoy their favorite sports events or music concerts from the best seat in the house and offering unique new views to content and events.
The OZO Live solution is a result of interacting and working closely with early partners, learning the client requirements and user needs, and targeting to bring a live solution quickly to the market. Early partners such as Universal Music, Disney, Elemental and Akamai provided important insights into productizing a live VR solution.
We have seen significant interest for Live VR in multiple segments such as sports, music, news and corporate events. The target market includes broadcasters, production companies, content owners and publishers. We have already seen strong interest for the product in the market, having it been used for broadcasting the Pope at World Youth Day, Austin City Limits music festival and the Country Music Awards.
The key element we learned from our clients during the Live product development was the desire to support existing production workflows by offering a solution that can easily be scaled from small one camera productions to large multi-camera events, and gets it all done in high quality 3D 360 video. So, we created the OZO Live product to be compatible with existing 4k video production tool chains, so that the reuse of existing production equipment such as encoders, switchers and color correctors would be possible, thereby lowering the barrier to enter the world of VR.
I consider VR to be a key future platform and medium that can redefine storytelling, entertainment and communication. It can transport audiences on stage with their favorite artist or directly to the red carpet of an awards show. Live VR opens a new vehicle of immersion for consumers and new monetization opportunities for content owners.
Having the ability to capture and relive moments in the most natural and immersive way is one direction, and allowing VR to be used in creative ways, mixing virtual and synthetic content, could be another example of what the future holds for it.
We continue to invest in immersive digital media and want to enable the best VR experiences possible for consumers and our customers. Our newest addition to the OZO product family is a multi-platform Player SDK which enables seamless creation of player solutions across all major VR platforms. Another important part of our product portfolio is the focus on both superior audio and video as part of the immersion.
We want people to enjoy VR created by OZO both at the Slush event and more broadly via social media. At Nokia’s booth you can experience real-time live VR being streamed from the Slush stage, create and share your own VR experience and view the latest VR films shot with the Nokia OZO camera.
There has been growing interest in investing in emerging markets, especially in Southeast Asia. Our speakers, Kay-Mok Ku (Gobi), Soo Boon Koh (I-Globe), Kaspar Hadiyat (Koro Partners) were joined by Jorel Chan, who is the head of Investment Operations for Slush. Their discussion ranged from: personal insights, their experiences, as well as how Southeast Asia has […]
I am my Rival who Drives me Chika Terada, the co-founder and CEO of Sansan kicked off his speech proposing to disclose his own stories. Last year, he tried to come up with a profound lecture. But then he realized, he’s not in a position to lecture. This year, he told the audience that instead, […]
The day 1 at Dialogue Stage was a success. With having engaging speakers and the smooth-as-ever facilitation, some talks had really sought the core aspects of the entrepreneur mindset. Here, we will address three out of the seven dialogues. Cross Border Business Strategy: How to build your own brand in this society? Welcoming Techstars as […]
A dream isn’t something that is final, it’s something that should constantly be updated and thoroughly thought about with the aim to achieve it. Miku Hirano is the founder and CEO of Cinnamon, a company that is dedicated to “remove all unnecessary work from the world by using AI.” At a glance, Miku seems to […]
The winner of Slush Tokyo pitching contest has been announced – congrats, Clarity K.K.! Their matchmaking platform helps women who are returning to the realm of work after having kids. The work-life balance for women in Japan is a tricky issue, and Clarity K.K. tackles the challenges of traditional work arrangements by enabling women to identify the […]
Helen Tung, Emergent Tech advisor and MINERVA fellow at the EU, moderated the conversation between Takahiro Nakamura (Director and COO at ispace) and Kazuo Ishigame (Co-founder and COO at Infostellars) on how to make it in space. Welcome to the space age. These two will be your guides. Ispace aims to develop spacecraft technology to extend […]
Yat Siu is the founder and CEO of Outblaze , an award-winning digital services company specializing in things such as gaming, cloud, AI, and smartphone software. He sold Outblaze’s services to IBM ten years ago, pivoting the company to digital entertainment services. Siu is a bit of a tech legend, according to many: the online […]
Slush Tokyo 2019 Pitch Contest Semi-finalists Announced! It has been a great turn out at the Pitching Stage at this year’s Slush Tokyo. 40 contestants pitched in today’s contest. Not surprisingly, even greater ideas and concepts were presented in front of an eager and curious audience and judges. Contestants’ ideas and talks were diverse: from […]
We collect cookies to make your experience here smoother.